VMSLE.VX

RISC-V VMSLE.VX Instruction Details

Instruction ManualOPIVX

VMSLE.VX performs element-wise signed less-or-equal scalar comparison and writes active-element Boolean results to the destination mask.

Instruction Syntax

vmsle.vx vd, vs2, rs1[, v0.t]
Operand Breakdown
Syntax: vmsle.vx vd, vs2, rs1[, v0.t]; omit v0.t for vm=1, include it for vm=0. vd is one mask register: bit i corresponds to element i, independent of SEW/LMUL.
32-bit OP-V: opcode=1010111, funct6=011101, funct3=100 (OPIVX).
Active elements compare vs2[i] <= scalar in two’s-complement signed order: true writes 1, false 0. XLEN>SEW uses low SEW scalar bits; XLEN<SEW sign-extends; x0 is always 0.
vd may be v0. Different-EEW destination/source overlap must start at the source group’s lowest register and forces ma/ta. With vm=0, v0 cannot also supply SEW data.
Require RV32/RV64 V 1.0, enabled VS, valid vtype and supported SEW; body is vstart≤i<vl and prestart is unchanged. Inactive follows vma; mask tails are always agnostic. vl=0 updates no destination bits, including tails. The animation fixes m1, VLEN=4096, vstart=0 and shows body elements only; steps are not processor cycles.
VVector IntegerCompare

Instruction Behavior

VMSLE.VX is a RISC-V V-extension vector-scalar integer predicate-generation instruction. Within the current vl body elements, it compares vs2[i] with x[rs1]; vm=1 lets all body elements participate, while vm=0 processes only elements selected by v0.t. The result is written to vd in mask-register layout, one bit per element index.

VMSLE.VX Decode And Execute Animation

Starts from OP-V encoding, then shows how signed integer less than or equal with scalar comparison reads active elements and produces a one-bit-per-element predicate mask.

Instruction input
vmsle.vx
Execution context

Fixed legal teaching context: VLEN=4096 bits, LMUL=m1, and vstart=0; every selectable VL is within VLMAX=128 for the current SEW.

Require valid vtype, enabled VS, and supported SEW. The destination may be v0 and, with LMUL=m1, may equal a data source. Equal data sources require equal elements; under v0.t, v0 cannot also be read as SEW data. Result tails are always agnostic; masked-off values follow vma. VL=0 updates nothing, including tails.

Destination overlap with a SEW data source forces ma/ta; x0/zero is always 0. Switching XLEN keeps low bits and zero-pads a valid raw pattern to the new width. Steps are teaching stages, not processor cycles.

V-format integer compare encoding
31..26
funct6
011101
25
vm
1
24..20
vs2
v8
19..15
rs1
x11
14..12
funct3
100
11..7
vd
v0
6..0
opcode
1010111
lane
0
1
2
3
4
5
6
7
v8
3
2
7
7
0
12
5
9
<=
<=
<=
<=
<=
<=
<=
<=
<=
x11
7
7
7
7
7
7
7
7
active
1
1
1
1
1
1
1
1
v0
-
-
-
-
-
-
-
-

This animation shows only the ISA-visible comparison, execution-mask, and destination-mask writeback relationship with vstart fixed at 0; inactive and tail elements are not simulated as fixed data values. For .vx, the selectable SEW values (8/16/32) do not exceed XLEN, so the model first takes the low SEW bits of x[rs1] and then applies this instruction's signed or unsigned relation.

Quick Understanding & Search Notes

VMSLE.VX does not write an ordinary integer vector; it writes each active element's signed less-or-equal scalar comparison result as one bit of the destination mask. The animation starts from OP-V encoding fields, decodes the vector-scalar operands, then shows per-lane comparison and vd.mask writeback.

32-bit OP-V: opcode=1010111, funct6=011101, funct3=100 (OPIVX). Omit v0.t for vm=1; include it for vm=0.
Active elements compare vs2[i] <= scalar in two’s-complement signed order, writing mask bit i as 1 for true and 0 for false. rs1 selects an integer scalar; XLEN>SEW uses low SEW bits, XLEN<SEW sign-extends; x0/zero is always 0.
vd is one mask register: bit i corresponds to element i, independent of SEW/LMUL, and vd may be v0. Different-EEW destination/source overlap must start at the source group’s lowest register and forces ma/ta. With vm=0, v0 cannot also supply SEW data.
Require RV32/RV64 V 1.0, enabled VS, valid vtype and supported SEW. Body is vstart≤i<vl; prestart stays unchanged, inactive follows vma, and mask tails are always agnostic. vl=0 or vstart≥vl updates no destination bits, including tails.

Vector Execution Context

Syntax: vmsle.vx vd, vs2, rs1[, v0.t]; omit v0.t for vm=1, include it for vm=0. vd is one mask register: bit i corresponds to element i, independent of SEW/LMUL.

32-bit OP-V: opcode=1010111, funct6=011101, funct3=100 (OPIVX).

Active elements compare vs2[i] <= scalar in two’s-complement signed order: true writes 1, false 0. XLEN>SEW uses low SEW scalar bits; XLEN<SEW sign-extends; x0 is always 0.

vd may be v0. Different-EEW destination/source overlap must start at the source group’s lowest register and forces ma/ta. With vm=0, v0 cannot also supply SEW data.

Require RV32/RV64 V 1.0, enabled VS, valid vtype and supported SEW; body is vstart≤i<vl and prestart is unchanged. Inactive follows vma; mask tails are always agnostic. vl=0 updates no destination bits, including tails. The animation fixes m1, VLEN=4096, vstart=0 and shows body elements only; steps are not processor cycles.

The RISC-V Instruction Set Manual, Volume I: Unprivileged Architecture — Version 20260120, Chapter 31

Common Usage Scenarios

Conditional Execution

Assume RV32/RV64 V 1.0, enabled VS, valid e32,m1, VLEN≥128, vl=4, vstart=0, and initialized sources; the example is unmasked. v2=[-1,2,7,9], x11=7 → v1.mask[0..3]=[1,1,1,0]. Only mask bits are written; tails are always agnostic without assumed zeroing.

Range Check

Assume RV32/RV64 V 1.0, enabled VS, valid e32,m1, VLEN≥128, vl=4, vstart=0, and initialized sources; the example is unmasked. v2=[-1,2,7,9], x11=7 → v1.mask[0..3]=[1,1,1,0]. Only mask bits are written; tails are always agnostic without assumed zeroing.

Pre-Use Checklist

Syntax Check
  • Syntax: vmsle.vx vd, vs2, rs1[, v0.t]; omit v0.t for vm=1, include it for vm=0. vd is one mask register: bit i corresponds to element i, independent of SEW/LMUL.
  • 32-bit OP-V: opcode=1010111, funct6=011101, funct3=100 (OPIVX).
Semantic Check
  • Active elements compare vs2[i] <= scalar in two’s-complement signed order: true writes 1, false 0. XLEN>SEW uses low SEW scalar bits; XLEN<SEW sign-extends; x0 is always 0.
  • vd may be v0. Different-EEW destination/source overlap must start at the source group’s lowest register and forces ma/ta. With vm=0, v0 cannot also supply SEW data.
  • Require RV32/RV64 V 1.0, enabled VS, valid vtype and supported SEW; body is vstart≤i<vl and prestart is unchanged. Inactive follows vma; mask tails are always agnostic. vl=0 updates no destination bits, including tails. The animation fixes m1, VLEN=4096, vstart=0 and shows body elements only; steps are not processor cycles.

Pitfalls / Common Confusions

VMSLE.VX writes vd in mask-register layout, producing one predicate bit per element rather than SEW-wide integer results.
rs1 selects an integer scalar; XLEN>SEW uses low SEW bits, XLEN<SEW sign-extends; x0/zero is always 0.
With vm=0, vs2 cannot also be v0: an encoding that reads v0 as both the EEW=1 execution mask and SEW-wide data source is reserved.
With vm=0, only body elements selected by v0.t generate new results; mask-off and tail elements should not be taught as definitely writing zero.

FAQ

What format does VMSLE.VX produce?

The result is written in mask-register layout, one predicate bit per active element, not ordinary SEW-wide vector elements such as 0/1 or 0/-1.

How does the rs1 scalar participate in the compare?

rs1 selects an integer scalar; XLEN>SEW uses low SEW bits, XLEN<SEW sign-extends; x0/zero is always 0.

Does vm or v0.t change the comparison relation?

No. vm only selects which body elements are active; active elements still use this instruction-specific comparison relation to generate mask bits.