Do these instructions use vxrm?
No. FP arithmetic and conversions use frm or an instruction-specified fixed rounding mode; vxrm is for fixed-point rounding instructions.
For each active element, fuse vd[i] = -(f[rs1] * vs2[i]) - old vd[i] with one final rounding.
VFNMACC.VF computes vd[i] = -(f[rs1] * vs2[i]) - old vd[i] for active elements. Old vd is the subtrahend and needs an initial value. Multiplication and subtraction fuse with one dynamic-frm rounding, without rounding the product first. V FP32/FP64 paths depend on F/D; SEW=16 arithmetic requires Zvfh.
Decode OP-V and execute the negated fused operation: each active element computes -(f[rs1] * vs2[i]) - old vd[i]. Read old vd first, with no intermediate product rounding and one final RNE rounding.
lane 0: fma(-(1), 1.5, -(0.5)) -> -2
This lane follows the current-step highlight; the remaining lane results appear below.
V-extension FP instructions use the OP-V major opcode, with funct6, source registers, vm, funct3, vd, and opcode fields.
Old vd is the subtrahend. Equal vector registers must have equal initial bits. VF scalars are read at FLEN=64, with valid NaN-boxing assumed for SEW=32; this animation computes finite RNE results without displaying fflags.
The teaching context fixes VLEN=4096, LMUL=m1, vstart=0, enabled VS/FS, and supported SEW. FP inputs are first represented as binary32/64. VL=0 updates no destination elements; same-width source/destination overlap is allowed. Inactive and tail values follow ma/ta without definite displayed values.
Read old vd first: this instruction computes -(f[rs1] * vs2[i]) - old vd[i]. VFNMADD instead uses old vd as a multiplicand.
Syntax is vd, rs1, vs2[, v0.t]; the formula is -(f[rs1] * vs2[i]) - old vd[i]. Old vd is the subtrahend. Read all three inputs before one fused dynamic-frm rounding. funct6=101101, funct3=101, opcode=1010111; the instruction is 32 bits.
Vector operands and results are SEW bits, EMUL=LMUL. Same-width source/destination overlap is legal; equal registers require equal initial bits. rs1 encodes an FP f register. With FLEN>SEW a valid NaN box supplies the low SEW bits, while an invalid box supplies canonical NaN; FLEN<SEW is reserved.
Optional v0.t means vm=0; omission means vm=1. Active elements satisfy vstart≤i<vl with the mask enabled. Masked vd cannot overlap v0; data sources cannot read v0 at both data EEW and mask EEW=1.
Prestart is unchanged. At vl=0 or vstart≥vl no destination elements change, including tails. Other inactive/tail values follow vma/vta; ta/ma does not guarantee zeros. Successful execution resets vstart=0.
Negate the product before subtracting the other term; a multiply with an already rounded product followed by add/subtract is not equivalent. Only active-element exceptions accrue in fflags. The animation covers finite binary32/64 RNE results, excluding NaNs, infinities, overflow, and full fflags.
V 1.0 supports FP32/FP64 on RV32/RV64 and depends on F/D; SEW=16 arithmetic requires Zvfh. The animation fixes LMUL=m1, VLEN=4096, vstart=0, and FLEN=64.
Valid vtype, supported FP widths, and enabled VS/FS are required; with H and virtualization V=1, vsstatus.VS/FS must also be enabled. Invalid frm use is reserved even at vl=0 or with no active elements. vxrm does not control FP operations. Teaching steps are not processor cycles.
Assume V/VS/FS enabled, valid vtype, frm=RNE, supported e32,m1 and required FP formats, VLMAX≥4, and a0=4; vsetvli sets vl=4 and vstart=0. Vector inputs are binary32; ft0, when used, is validly NaN-boxed at FLEN=64. Omitting v0.t makes the example unmasked: old v1=[5,5,5,5], ft0=4, v2=[3,3,3,3] → v1=[-17,-17,-17,-17]. Tails follow ta without assumed zeroing.
No. FP arithmetic and conversions use frm or an instruction-specified fixed rounding mode; vxrm is for fixed-point rounding instructions.
No. VFNMACC computes −(source1×vs2)−old vd; VFNMADD computes −(source1×old vd)−vs2. Both negate the product, subtract the other term, and round only once after the fused calculation.