Check vl first
The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.
Slide vector elements toward higher indexes and insert a scalar.
VSLIDE1UP.VX moves vs2 elements by offset 1 toward higher indexes into vd. The boundary element is filled from scalar x[rs1].
Starts from OP-V encoding fields, then shows how VSLIDE1UP inserts scalar x[rs1] into vd[0] and moves vs2 elements one position toward higher indexes.
vslide1up.vx uses OP-V encoding. The animation places fixed fields, register fields, vm, and the rs1 field in one encoding strip.
This animation shows only ISA-visible relationships from the official V extension: OP-V field decode, active-element reads, element-index/packing/select/move rearrangement integer slide one up with scalar insert, boundary/selection rules, and vd writeback. It does not model pipelines, caches, or timing.
vslide1up.vx is the fixed OFFSET=1 slideup variant: active vd[0] receives x[rs1], and active vd[i>0] reads vs2[i-1].
When reading VSLIDE1UP.VX, do not stop at the mnemonic. Official V-extension semantics also depend on the current vl, vtype, and mask state. .vx: one vector source and one integer scalar source participate.
The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.
The current vtype supplies SEW, LMUL, tail policy, and mask policy; these affect element width, register-group size, and inactive/tail destination elements.
For ordinary vector instructions with vm, vm=0 uses v0 as the execution mask and vm=1 is unmasked. A few forms such as VMERGE use v0 as data-selection input.
Understand this scenario with real code like «vslide1up.vx v8, v12, x5, v0.t».
Understand this scenario with real code like «vslide1up.vx v8, v12, x5, v0.t».
Understand this scenario with real code like «vslide1up.vx v8, v12, x5, v0.t».
It inserts into active vd[0]. Other active elements take the previous lower-numbered source element vs2[i-1].
No. It only rearranges vector-register elements or inserts a scalar-register value; memory loads and stores are handled by vector load/store instructions.