What does the vm operand control for VFSGNJN.VF?
With vm=0, only active elements selected by v0.t execute; vm=1 is unmasked. The page formula is vd[i] = {non-sign bits of vs2[i], NOT sign(f[rs1])}.
VFSGNJN.VF is an RVV single-width vector floating-point scalar negated sign injection instruction with syntax vfsgnjn.vf vd, vs2, rs1[, v0.t]; each active element keeps the non-sign bits of vs2[i] and forms vd[i] from the inverted scalar f[rs1] sign bit.
VFSGNJN.VF performs lane-wise floating-point sign-bit composition on active elements within vl. The second source is scalar FP register f[rs1]; with vm=0, v0.t controls which elements execute, and vm=1 is unmasked. The official FSGNJ-class semantics are bit-pattern operations: non-sign bits come from vs2, the result sign is determined by the inverted scalar f[rs1] sign bit, and no floating-point exception flags are set; this is not FP arithmetic, comparison, or cross-lane reduction. V defines SEW=32 and SEW=64; Zvfh is required only for SEW=16.
Decode the OP-V encoding and execute lane-wise FP sign injection: keep the non-sign bits of vs2 and take the sign from the inverted scalar f[rs1].
lane 0: bits 0x3fa00000 non-sign + !sign(0x3fc00000) -> 0xbfa00000 (-1.25)
This lane follows the current-step highlight; the remaining lane results appear below.
V-extension FP instructions use the OP-V major opcode, with funct6, source registers, vm, funct3, vd, and opcode fields.
The teaching context fixes VLEN=4096, LMUL=m1, vstart=0, valid vtype, enabled VS/FS, and valid frm=RNE, with the selected binary32/64 supported. FLEN=64; SEW=32 scalar inputs represent low bits of a valid NaN box; invalid NaN boxes are not modeled.VL=0 updates no destination elements, including tails; inactive and tail values follow ma/ta without definite displayed values. Sign injection preserves the vs2 NaN payload and does not set fflags; it does not round by frm, but the architectural instruction still requires valid frm.
VFSGNJN.VF is best understood through OP-V encoding, scalar FP register f[rs1], v0.t masking, and per-active-element vd[i] = {non-sign bits of vs2[i], NOT sign(f[rs1])}.
32-bit OP-V encoding: funct6=001001, funct3=101, opcode=1010111. rs1 selects an FP f register. With FLEN>SEW, a valid NaN box supplies low SEW bits; otherwise use canonical NaN. FLEN<SEW is reserved.
The non-sign bits of vd[i] come from vs2[i]; its sign is the inverted second-source sign. NaNs are not canonicalized, FP exceptions are not raised, and the result is not rounded by frm.
Vector operands and results have SEW bits and EMUL=LMUL. Same-width destination/source overlap is legal; equal sources require equal initial bits. An ordinary masked destination cannot overlap v0; one source register cannot be read as both an EEW=1 mask and SEW-wide data.
Optional assembly v0.t means vm=0; omission means vm=1. Active elements satisfy vstart≤i<vl with the mask enabled. Prestart elements do not update or raise exceptions. At vstart≥vl or vl=0 all destination elements, including tails, remain unchanged. Other inactive/tail elements follow vma/vta; ta/ma does not guarantee zeroing.
V supplies FP32/FP64 and depends on F/D; these operations at SEW=16 require Zvfh. Require the extensions, supported widths, valid vtype, and enabled VS/FS; with H and virtualization V=1, vsstatus.VS/FS must also be enabled. Every vector FP instruction requires valid frm, even without rounding or at vl=0; use of invalid frm is reserved.
The animation fixes VLEN=4096, LMUL=m1, vstart=0, valid frm=RNE, valid vtype, and enabled VS/FS. VF scalars use FLEN=64, assuming valid NaN-boxing at SEW=32. Steps are educational, not processor cycles; input and exception limits are stated in the animation.
Assume V/VS/FS enabled, valid vtype, valid frm=RNE, supported e32,m1, VLMAX≥4, and a0=4; vsetvli sets vl=4 and vstart=0. Inputs are binary32; ft0, when used, is validly NaN-boxed at FLEN=64. Omitting v0.t makes this unmasked: ft0=-1, v2=[1,-2,3,+0] → v1=[1,2,3,+0]. Tails follow ta without assumed zeroing.
Assume V/VS/FS enabled, valid vtype, valid frm=RNE, supported e32,m1, VLMAX≥4, and a0=4; vsetvli sets vl=4 and vstart=0. Inputs are binary32; ft0, when used, is validly NaN-boxed at FLEN=64. Omitting v0.t makes this unmasked: ft0=-1, v2=[1,-2,3,+0] → v1=[1,2,3,+0]. Tails follow ta without assumed zeroing.
Assume V/VS/FS enabled, valid vtype, valid frm=RNE, supported e32,m1, VLMAX≥4, and a0=4; vsetvli sets vl=4 and vstart=0. Inputs are binary32; ft0, when used, is validly NaN-boxed at FLEN=64. Omitting v0.t makes this unmasked: ft0=-1, v2=[1,-2,3,+0] → v1=[1,2,3,+0]. Tails follow ta without assumed zeroing.
With vm=0, only active elements selected by v0.t execute; vm=1 is unmasked. The page formula is vd[i] = {non-sign bits of vs2[i], NOT sign(f[rs1])}.
No. It is an FSGNJ-class bit-pattern operation that preserves the non-sign bits of vs2, combines a new sign bit, and does not set FP exception flags.
After scalar NaN-box validation, only the sign bit of the resulting SEW-bit operand is used. An invalid NaN box is replaced with canonical NaN before its sign is used.