VSUB.VX

RISC-V VSUB.VX Instruction Details

Instruction ManualOPIVX

Element-wise vector integer subtraction.

Instruction Syntax

vsub.vx vd, vs2, rs1, vm
Operand Breakdown
vs3: source vector register group providing active elements to store.
rs1: integer base-address register; unit-stride forms write consecutive addresses.
vm: when present, vm=0 uses v0 as the execution mask and vm=1 is unmasked.
VVector Operations

Instruction Behavior

VSUB.VX computes vs2[i] - x[rs1] for active elements and writes the low SEW bits to vd.

VSUB.VX Decode And Execute Animation

Starts from OP-V encoding fields, then shows how VSUB subtracts the second source from vs2, wraps at SEW, and writes vd.

Instruction input
vsub.vx
OP-V encodingvsub.vx
funct6
000010
vm
0
vs2
01000
rs1
01011
funct3
100
vd
00100
opcode
1010111
lane
0
1
2
3
4
5
6
7
v8
0x00fa
0x010b
0x011c
0x012d
0x013e
0x014f
0x0160
0x0171
-
-
-
-
-
-
-
-
x11
0x0013
0x0013
0x0013
0x0013
0x0013
0x0013
0x0013
0x0013
v0.t
1
0
1
1
1
0
1
1
v4
...
-
...
...
...
-
...
...
Current step

Show OP-V 32-bit encoding fields

vsub.vx uses OP-V encoding. The animation places fixed fields, register fields, vm, and the rs1 field in one encoding strip.

This animation shows only ISA-visible relationships from the official V extension: OP-V field decode, active-element reads, SEW-width integer subtraction, mask control, and vd writeback. It does not model pipelines, caches, or timing.

Quick Understanding & Search Notes

VSUB.VX computes vs2[i] - x[rs1] for each active element. The scalar is on the right side; use VRSUB.VX for x[rs1] - vs2[i].

This page follows the official RISC-V V extension: vector instructions operate on body elements within the current vl. Unmasked forms operate on all body elements; forms with vm use v0 as the execution mask when vm=0. SEW, LMUL, tail policy, and mask policy come from the current vtype.
VSUB.VX is single-width integer vector-scalar subtraction; the vector operand has EEW=SEW and the scalar comes from integer register rs1.
The `.vx` subtraction direction is vs2 - rs1, not rs1 - vs2.
In OP-V encoding, opcode=1010111 and VSUB uses funct6=000010; the `.vx` form is selected by funct3=100.
The result wraps to the low SEW bits and provides no borrow flag or overflow trap.

Vector Execution Context

When reading VSUB.VX, do not stop at the mnemonic. Official V-extension semantics also depend on the current vl, vtype, and mask state. .vx: one vector source and one integer scalar source participate.

Check vl first

The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.

Then check vtype

The current vtype supplies SEW, LMUL, tail policy, and mask policy; these affect element width, register-group size, and inactive/tail destination elements.

Then check vm/v0

For ordinary vector instructions with vm, vm=0 uses v0 as the execution mask and vm=1 is unmasked. A few forms such as VMERGE use v0 as data-selection input.

Official source: RISC-V V Standard Extension for Vector Operations

Common Usage Scenarios

Bit Operations & Masks

Understand this scenario with real code like «vsub.vx v1, v2, t0 # v1[i] = v2[i] - t0».

Data Storing

Understand this scenario with real code like «vsub.vx v1, v2, t0 # v1[i] = v2[i] - t0».

Vector Operations

Understand this scenario with real code like «vsub.vx v1, v2, t0 # v1[i] = v2[i] - t0».

Pre-Use Checklist

Syntax Check
  • Confirm the current instruction format is OPIVX.
  • Confirm the operand order matches the example.
Semantic Check
  • Ensure the destination register usage is compatible with the calling convention.
  • Confirm this is not the lower-level form of a pseudo-instruction expansion.

Pitfalls / Common Confusions

The result wraps at SEW width and does not raise integer overflow exceptions.
Operand order is vs2 - vs1/rs1, not the reverse.
Use vrsub when scalar-minus-vector order is required.

FAQ

Is VSUB.VX scalar minus vector?

No. VSUB.VX is vs2[i] - x[rs1]. Use VRSUB.VX for scalar minus vector.

Where does the VSUB.VX scalar come from?

The VX scalar comes from integer register rs1 and is used for each active element.