Check vl first
The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.
Add integer elements: vd[i] = vs2[i] + vs1[i].
VADD.VV performs RVV single-width integer addition. Each active element computes vd[i] = vs2[i] + vs1[i], writes the low SEW bits, and wraps on integer overflow without trapping. With vm=0, v0 is the execution mask; body elements whose mask bit is 0 do not execute this add, and their destination elements follow the current mask policy.
Starts from OP-V encoding fields, then shows how VADD single-width integer add reads active elements, wraps at SEW, and writes vd.
vadd.vv uses OP-V encoding. The animation places fixed fields, register fields, vm, and the vs1 field in one encoding strip.
This animation shows only ISA-visible relationships from the official V extension: OP-V field decode, active-element reads, SEW-width integer addition, mask control, and vd writeback. It does not model pipelines, caches, or timing.
VADD.VV performs ordinary integer addition element by element from two vector sources. Active elements read vs2[i] and vs1[i], write the low SEW result, and masked forms use v0.t to decide which body elements participate.
When reading VADD.VV, do not stop at the mnemonic. Official V-extension semantics also depend on the current vl, vtype, and mask state. .vv: two vector sources participate element by element.
The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.
The current vtype supplies SEW, LMUL, tail policy, and mask policy; these affect element width, register-group size, and inactive/tail destination elements.
For ordinary vector instructions with vm, vm=0 uses v0 as the execution mask and vm=1 is unmasked. A few forms such as VMERGE use v0 as data-selection input.
Understand this scenario with real code like «vadd.vv v1, v2, v3, v0.t # masked: v1[i] = v2[i] + v3[i]».
Understand this scenario with real code like «vadd.vv v1, v2, v3, v0.t # masked: v1[i] = v2[i] + v3[i]».
Use .vv when both operands are vector registers, .vx when one operand is an integer scalar register, and .vi for a small 5-bit signed constant.
No. VADD is ordinary two's-complement addition and keeps the low SEW bits. Saturating add is a separate RVV instruction category.