Check vl first
The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.
Use x[rs1] plus 32-bit unsigned byte offsets from vs2 for unordered indexed stores from active vs3 elements.
VSUXEI32.V is a RISC-V V-extension unordered indexed vector store instruction. Each active element forms its address as x[rs1] + zero_extend(vs2[i]) and stores the current-SEW data from vs3[i]; ei32 specifies only the index EEW. The unordered form does not guarantee observation in element-number order. With vm=0, elements disabled by v0.t do not write memory.
Decode the 32-bit indexed store, then compute each element address as x[rs1] + zero_extend(vs2[i]).
Teaching context: V 1.0, enabled vector state, valid supported vtype/SEW/index EEW; fix VLEN=4096, LMUL=m1, vstart=0, VLMAX=4096/32, index EMUL=1. Index groups align and stay within v31; a register cannot supply different source EEWs, and v0.t excludes v0 data sources. Equal-EEW vs3/vs2 sharing a register require equal elements. x0 gives base zero. Assume all active accesses succeed; misaligned accesses require environment support. The address display range 0..0xffffffff is a teaching limit, not an ISA limit. Rows show per-element store events, not a final byte-memory image; later overlapping stores may overwrite earlier data. Unordered stores guarantee neither element access order nor the final value at overlapping addresses; stages are not actual access order. Stages are not processor cycles. Inactive/tail elements make no access; VL=0 makes no access. Sources remain unchanged; success resets vstart=0.
The animation starts from the 32-bit vector memory encoding and shows the official bit fields: nf, mew, mop, vm, rs2/vs2 or lumop/sumop, width, register fields, and opcode.
VSUXEI32.V is an RVV unordered indexed store; memory writes occur only for active elements not masked off.
When reading VSUXEI32.V, do not stop at the mnemonic. Official V-extension semantics also depend on the current vl, vtype, and mask state. The suffix and operand form determine whether sources are vector, scalar, or immediate values.
The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.
The current vtype supplies SEW, LMUL, tail policy, and mask policy; these affect element width, register-group size, and inactive/tail destination elements.
For ordinary vector instructions with vm, vm=0 uses v0 as the execution mask and vm=1 is unmasked. A few forms such as VMERGE use v0 as data-selection input.
Assume enabled V/VS, valid m1,tu,mu, VLEN=4096, XLEN=64, vl=4, vstart=0, v0.mask[0..3]=1101; SEW=32, x10=0x8000, v8=[10,20,30,40], v4 (EEW=32)=[12,0,8,4]. lane0: [0x800c]=10; lane1: [0x8000]=20; lane3: [0x8004]=40. Assume writable addresses and successful active accesses; lane2 and tails make no access, events do not specify access order, and sources stay unchanged. Success resets vstart=0.
Assume enabled V/VS, valid m1,tu,mu, VLEN=4096, XLEN=64, vl=4, vstart=0, v0.mask[0..3]=1101; SEW=32, x10=0x8000, v8=[10,20,30,40], v4 (EEW=32)=[12,0,8,4]. lane0: [0x800c]=10; lane1: [0x8000]=20; lane3: [0x8004]=40. Assume writable addresses and successful active accesses; lane2 and tails make no access, events do not specify access order, and sources stay unchanged. Success resets vstart=0.
Assume enabled V/VS, valid m1,tu,mu, VLEN=4096, XLEN=64, vl=4, vstart=0, v0.mask[0..3]=1101; SEW=32, x10=0x8000, v8=[10,20,30,40], v4 (EEW=32)=[12,0,8,4]. lane0: [0x800c]=10; lane1: [0x8000]=20; lane3: [0x8004]=40. Assume writable addresses and successful active accesses; lane2 and tails make no access, events do not specify access order, and sources stay unchanged. Success resets vstart=0.
Index values are unsigned byte offsets, not element numbers.