Check vl first
The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.
Add SEW float elements of vs2 and vs1, writing widened result (2*SEW) to vd.
VFWADD.VV performs widening floating-point addition. SEW-wide source elements are added and the result is written to a 2*SEW-wide vd. Vector FP32/FP64 operation requires the corresponding scalar F/D support; FP16 is controlled by the relevant vector half-precision extensions; do not assume the base V extension includes half-precision arithmetic.
VFWADD.VV keeps the add result at wider precision, unlike single-width VFADD.
When reading VFWADD.VV, do not stop at the mnemonic. Official V-extension semantics also depend on the current vl, vtype, and mask state. .vv: two vector sources participate element by element.
The current vl determines the number of body elements. Typical code executes vsetvli, vsetivli, or vsetvl before this instruction.
The current vtype supplies SEW, LMUL, tail policy, and mask policy; these affect element width, register-group size, and inactive/tail destination elements.
For ordinary vector instructions with vm, vm=0 uses v0 as the execution mask and vm=1 is unmasked. A few forms such as VMERGE use v0 as data-selection input.
Understand this scenario with real code like «vsetvli t0, a0, e32, m1, ta, ma vfwadd.vv v2, v4, v6 # 32b->64b».
No. Ordinary RVV floating-point operations and FP conversions use floating-point frm or an instruction-specified fixed rounding mode; vxrm is for fixed-point rounding instructions.