VLE64.V

RISC-V VLE64.V Instruction Details

Instruction ManualV-type

Load 64-bit elements into vd from x[rs1] with unit stride.

Instruction Syntax

vle64.v vd, (rs1), vm
Operand Breakdown
vd receives EEW=64-bit memory bit patterns; EMUL=(EEW/SEW)×LMUL must be in 1/8..8 with a legal register-group start. Elements are not extended into XLEN-wide scalars.
rs1 is an integer base register; element i uses x[rs1]+i×8 bytes, with base 0 for rs1=x0. v0.t gives vm=0; omitting it gives vm=1.
Require enabled V and valid vtype. Active body elements satisfy vstart≤i<vl and mask enabled; masked vd cannot cover v0. Disabled elements access no memory; inactive/tail follow vma/vta and prestart stays unchanged. VL=0 or vstart≥vl updates no destination.
This instruction executes under current vl without changing it; normal completion resets vstart=0. Misalignment may succeed or raise an address-misaligned exception; unit stride guarantees no element access order.
VVector MemoryVector Load

Instruction Behavior

VLE64.V is a RISC-V V 64-bit unit-stride vector load. Active body elements read memory elements from consecutive addresses x[rs1] + i * 8 bytes and write vd; with vm=0, v0.t selects elements and masked-off elements do not access memory.

VLE64.V Decode And Execute Animation

Decode the 64-bit unit-stride load, then compute each element address as x[rs1] + i * 8.

Instruction input
vle64.v
Execution context: EEW=64, unit stride=8 bytes, example SEW=64, LMUL=m1, vstart=0 (a nonzero value starts at that element). These are not assembly syntax operands.

Teaching context: VLEN=4096, SEW=EEW=64, LMUL=EMUL=m1, VLMAX=64, vstart=0, valid vtype, enabled VS, and ta/ma. Base options are naturally aligned; rs1=x0 fixes the base at 0. Only the selected synchronous-fault scenario is modeled, assuming other selected memory is readable; actual system accessibility is not guaranteed. Per-element steps explain addresses and results, not access order or processor cycles. Inactive/tail elements may retain old values or become all ones; no definite result is shown. Normal completion resets vstart=0.

Encoding fieldsvle64.v / LOAD-FP
31..29
nf
000
28
mew
0
27..26
mop
00
25
vm
0
24..20
lumop
00000
19..15
rs1
01010
14..12
width
111
11..7
vd/vs3
01000
6..0
opcode
0000111
Address and data pathaddr[i] = 0x8000 + i * 8
i=0
i=1
i=2
i=3
i=4
i=5
i=6
i=7
i=8
i=9
i=10
i=11
i=12
i=13
i=14
i=15
addr
0x8000
0x8008
0x8010
0x8018
0x8020
0x8028
0x8030
0x8038
0x8040
0x8048
0x8050
0x8058
0x8060
0x8068
0x8070
0x8078
mem
0x0000000000001003
0x0000000000002006
0x0000000000003009
0x000000000000400c
0x000000000000500f
0x0000000000006012
0x0000000000007015
0x0000000000008018
0x000000000000901b
0x000000000000a01e
0x000000000000b021
0x000000000000c024
0x000000000000d027
0x000000000000e02a
0x000000000000f02d
0x0000000000010030
active
1
1
0
1
1
1
1
0
1
1
1
1
0
1
1
1
v8
...
...
-
...
...
...
...
-
...
...
...
...
-
...
...
...
Step 1 / 22

Show vector memory instruction encoding

The animation starts from the 32-bit vector memory encoding and shows the official bit fields: nf, mew, mop, vm, rs2/vs2 or lumop/sumop, width, register fields, and opcode.

Quick Understanding & Search Notes

VLE64.V is an RVV 64-bit unit-stride vector load: each active element uses address x[rs1] + i * 8 bytes to read from memory, and element data is written into destination vector register group vd. vl and the v0.t mask decide which body elements actually access memory.

The mnemonic fixes memory element width EEW=64; unit-stride addresses advance by EEW/8 bytes, not by an arbitrary index scale or by the textual SEW alone.
The unit-stride form starts at x[rs1] and accesses consecutive element addresses; strided and indexed/gather/scatter access use other families such as vlse/vsse, vluxei/vloxei, and vsuxei/vsoxei.
With vm=0, v0.t selects participating body elements; with vm=1, all body elements participate. Masked-off elements do not perform memory accesses.
Loads update only active destination elements; inactive and tail destination elements follow the current vtype mask/tail policies.
EEW=64 does not require SEW=64: data EMUL=(EEW/SEW)×LMUL must be in 1/8..8 with a legal group start; unsupported EEW encodings are reserved. Require enabled V/VS and valid vtype.
Body elements satisfy vstart≤i<vl; masked vd must not overlap v0. Prestart stays unchanged; vl=0 or vstart≥vl updates no destination, including tails. Unit stride guarantees no element access order; misalignment may succeed or raise an address-misaligned exception.
32-bit LOAD-FP: opcode=0000111, nf=000, mew=0, mop=00, width=111, lumop=00000. In syntax, vm means optional v0.t or omission, not a register named vm.

Vector Execution Context

vd receives EEW=64-bit memory bit patterns; EMUL=(EEW/SEW)×LMUL must be in 1/8..8 with a legal register-group start. Elements are not extended into XLEN-wide scalars.

rs1 is an integer base register; element i uses x[rs1]+i×8 bytes, with base 0 for rs1=x0. v0.t gives vm=0; omitting it gives vm=1.

Require enabled V and valid vtype. Active body elements satisfy vstart≤i<vl and mask enabled; masked vd cannot cover v0. Disabled elements access no memory; inactive/tail follow vma/vta and prestart stays unchanged. VL=0 or vstart≥vl updates no destination.

This instruction executes under current vl without changing it; normal completion resets vstart=0. Misalignment may succeed or raise an address-misaligned exception; unit stride guarantees no element access order.

The RISC-V Instruction Set Manual, Volume I: Unprivileged Architecture — Version 20260120, Chapter 31

Common Usage Scenarios

Contiguous Array Read

Assume enabled V/VS, valid e64,m1, VLMAX≥4, AVL=4, and vl=4, vstart=0, ta/ma after vsetvli; destination does not overlap source masks. Memory is readable except for the selected fault; address step=8 bytes: a0=0x8000, v0=[1,0,1,1], mem=[10,20,30,40] → vd=[10,agnostic,30,40]. Agnostic elements may retain old values or become all ones, without guaranteed zeros.

Vectorized Memory Access

Assume enabled V/VS, valid e64,m1, VLMAX≥4, AVL=4, and vl=4, vstart=0, ta/ma after vsetvli; destination does not overlap source masks. Memory is readable except for the selected fault; address step=8 bytes: a0=0x8000, v0=[1,0,1,1], mem=[10,20,30,40] → vd=[10,agnostic,30,40]. Agnostic elements may retain old values or become all ones, without guaranteed zeros.

Pre-Use Checklist

Syntax Check
  • vd receives EEW=64-bit memory bit patterns; EMUL=(EEW/SEW)×LMUL must be in 1/8..8 with a legal register-group start. Elements are not extended into XLEN-wide scalars.
  • rs1 is an integer base register; element i uses x[rs1]+i×8 bytes, with base 0 for rs1=x0. v0.t gives vm=0; omitting it gives vm=1.
Semantic Check
  • Require enabled V and valid vtype. Active body elements satisfy vstart≤i<vl and mask enabled; masked vd cannot cover v0. Disabled elements access no memory; inactive/tail follow vma/vta and prestart stays unchanged. VL=0 or vstart≥vl updates no destination.
  • This instruction executes under current vl without changing it; normal completion resets vstart=0. Misalignment may succeed or raise an address-misaligned exception; unit stride guarantees no element access order.

Pitfalls / Common Confusions

The 64 in the mnemonic is memory element width EEW; the address step is 8 bytes.
Unit-stride access uses consecutive addresses; do not treat it as indexed gather/scatter.
Masked-off elements do not perform memory reads, and destination elements follow the current mask policy.

FAQ

Does VLE64.V automatically set vl?

No. vl/vtype are set by an earlier vsetvli, vsetivli, or vsetvl; vector loads and stores execute under the current configuration.

How are unit-stride load addresses calculated?

Active element i uses x[rs1] + i * 8 bytes. This is contiguous memory access, not arbitrary gather/scatter.

Do elements disabled by v0.t access memory?

No. With vm=0, a body element whose v0.t bit is 0 does not perform that element's load memory access.