Can VMV.V.V take v0.t?
No. VMV.V is an unmasked move form; use VMERGE when conditional selection under v0 is required.
Copies same-lane vs1 elements to vd body elements as an unmasked vector move.
VMV.V.V is an unmasked vector integer move form in the RISC-V V extension. It copies same-lane vs1 elements to vd body elements; the encoding fixes vm=1 and vs2=v0, and the syntax has no v0.t execution mask.
Starts from OP-V encoding fields, then shows how the unmasked VMV.V move form writes the current source value into vd body elements.
The teaching model fixes LMUL=m1 and vstart=0 and shows only body elements in the selected VL. It fixes VLEN=4096, VLMAX=4096/16=256, and assumes support for the selected SEW; equal vector sources require equal elements. VMV.V fixes vm=1 and vs2=0; vector sources copy, while scalars broadcast by the XLEN/SEW rule. Tails follow vtype.vta; vma does not affect body.
vmv.v.v uses OP-V encoding. The animation places fixed fields, register fields, vm, and the vs1 field in one encoding strip.
This animation shows only ISA-visible relationships from the official V extension: OP-V field decode, active-element reads, SEW-width integer same-lane copy, fixed unmasked move, and vd writeback. It does not model pipelines, caches, or timing.
VMV.V.V is an unmasked VMV.V vector copy form that copies same-lane body elements from vs1 to vd. It performs no arithmetic and no memory access.
vd is a group at current LMUL; vs1 is a same-width vector source and may equal vd.
32-bit OP-V: opcode=1010111, funct6=010111, funct3=000, vm=1; vs2=00000 is fixed; no v0.t operand.
Each body element copies the same-index vs1 element. Body is vstart≤i<vl; tails follow vta and vma does not affect this unmasked form. vl=0 updates no destination elements.
Require V 1.0, valid supported vtype and non-Off mstatus.VS; with H and virtualization V=1, vsstatus.VS must also be non-Off. Successful completion resets vstart to 0.
Assume enabled V/VS, valid m1, VLEN≥128, initialized sources and vstart=0; e8, vl=4, v2[0..3]=[0x80,2,7,0xff] → v1[0..3]=[0x80,2,7,0xff]. Tails follow vta without assumed zeroing.
No. VMV.V is an unmasked move form; use VMERGE when conditional selection under v0 is required.
No. It only copies bit patterns through registers and current body elements.